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NINTENDO SWITCH EMULATOR YUZU HOW TO
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NINTENDO SWITCH EMULATOR YUZU UPDATE
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Audio can also be slower in some instances when using multicore. The first one is that this initial multicore release might use a lot of additional RAM, ranging from 100 MB to 3 GB depending on the game a fix is in the works. The developers of Yuzu also warned users of two current issues. Still, this is a staple feature going forward that’s only going to get better over time as new optimizations are discovered. Some games like Super Mario Odyssey are programmed to barely take advantage of more than a single core, while others like Fire Emblem: Three Houses and Astral Chain receive substantial boosts, as showcased in the video test posted on YouTube by BSoD Gaming. That’s not to say it is the panacea of all performance evils. Of these 6, effectively 5 threads have considerable use but not all will be running constantly. It is worth noting that CPU core 4 is rarely used. With multicore, there are now 6 threads in use: four for the CPU, one for the timer, and one for the emulated GPU. Technically we also use a thread each for the UI, logging, the host GPU driver, and the host audio driver, but let’s ignore them for the time being. Originally yuzu used at best 2 threads: one for the CPU and one for the emulated GPU. The multicore feature of Prometheus is a beast in terms of thread handling. Host timing is just yuzu using the host’s (user’s) internal clock for timing. And, as a by-product, host multicore support using host timing has been added to yuzu. Prometheus aims to ensure that emulation behaves the same as on the Switch while matching the code with the Switch’s original OS code. Prometheus is the internal codename for this feature’s development and it is a total rework of three things: Needless to say, it is a major feature as described below by the coders. Now, the Yuzu team announced what they’re calling the biggest project that was ever undertaken for this emulator: support for multicore CPUs. Less than a month ago, the emulator had its virtual memory manager system rewritten in order to essentially cut RAM usage in half. The team beyond Yuzu, the Nintendo Switch emulator for PC, continues to push outstanding updates at a brisk pace.